![]() ![]() Flashpoint campaign missions will appear on the map in blue instead of yellow. The 3rd DLC, Battletech: Heavy Metal, added a flashpoint campaign. He runs with a mercenary company that did work for Mastiff and the Royal Guard. The release of the 2nd DLC, Battletech: Urban Warfare, added new flashpoints to the game. Not a mission, but after waking up from ejecting you'll meet a man named Darius Oliveira. In Career, they are available immediately, although it will take a few days of career time before they appear on the Star Map. In Campaign, all Campaign missions must be complete before they become available. In addition to narrative twists and turns, some Flashpoint stories include consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs."įlashpoints are available for both Campaign Mode and Career Mode. "Flashpoints embroil players in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. ![]() Paradox Games described them as such when the DLC was first announced: Going by one of the streams, every flashpoint has been tested, even by owners of the game who have beta access to Flashpoint.Flashpoints are a special type of mission in Battletech.įlashpoints are multi-part missions introduced with the Battletech: Flashpoint DLC. DID ANYONE PLAY TEST THESE LEVELS BEFORE THEY LAUNCHED? Im not super upset about the money I spent on the DLC as it adds a lot of cool stuff and flushes out the endgame quite a bit, but I am curious. if your mechs split up, they cant kill thier way through the enemy fast enough to survive, if you run a lighter lance of mediums or fast heavies, the asault mechs make you thier ♥♥♥♥♥, it is strait up impossible. if your mechs stick together, you cant get the beacons. I had the two star league reward mechs, an Atlas, and an LRM boat Stalker, normally one of the strongest, Highest DPS, toughest lances you can possibly deploy. Thats right, you have 8 turns to kill your way through 12 meaty mechs and take and hold 3 points that cannot mutually suport each other. The beacon zones are protected by 12 assault and heavy mechs. To place a beacon your mech must sit in the designated zone for 2 turns. On the final level, you have 8 turns to place 3 beacons at 3 widely seperated points. (not sure if being allied to a faction changes the missions). ![]() ![]() Next I allied with the Federated suns and tried their flashpoint as an ally. The escort missions still suck because the APCs are driven by idiots with a death wish, but babysitting APCs is nothing new or even all that challenging. Did the Steiner Mission set with no problem. Originally posted by echo9835:So I bought flashpoint today and loaded it up. So I bought flashpoint today and loaded it up. ![]()
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